AlazarDSPGetBuffer(HANDLE boardHandle, void *buffer, U32 timeout_ms)¶
Waits until a buffer becomes available or an error occurs.
This function should be called instead of AlazarWaitAsyncBufferComplete() in a standard acquisition configuration.
boardHandle: Board that filled the buffer we want to retrieve
buffer: Pointer to the DMA buffer we want to retrieve. This must correspond to the first DMA buffer posted to the board that has not yet been retrieved.
timeout_ms: Time to wait for the buffer to be ready before returning with an ApiWaitTimeout error.